AI Insights · Timothy · October 2021
Top 5 Boxing Games on Android in Mexico Q3 2021
Explore the performance of the top 5 boxing games on the Android platform in Mexico during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top 5 boxing games on the Android platform in Mexico showed diverse trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed insight into their performance.
Boxing Star: Real Boxing Fight saw a varied performance throughout the quarter. Weekly revenue peaked at approximately $1.2K in the last week of July and remained relatively stable around $900-$1.1K for the majority of the quarter. Downloads experienced a decline from 5.4K at the start of the quarter to a low of 2.2K in late August, before recovering to 4K by the end of September. Active users showed a decline from around 19.8K at the beginning of July to approximately 11.1K in late August, followed by a steady increase to 15.5K in September.
Real Boxing 2 experienced a fluctuating trend in downloads, starting at 6.2K and peaking at 13.7K in early August. Revenue remained steady, hovering around $200-$240. Active users showed a significant rise from 9.6K in late June to a peak of 20.7K in early August, before declining to around 9.7K by the end of September.
Burrito Bison: Launcha Libre had a decrease in downloads, starting at 7.1K and dropping to 1.8K by the end of September. Revenue showed a downward trend, from $185 at the end of June to $72 by the end of September. Active users remained relatively stable, fluctuating between 12.7K and 14.8K throughout the quarter.
Real Boxing Manny Pacquiao experienced modest weekly downloads, ranging from 1.1K to 1.8K throughout the quarter. Revenue peaked at $160 in mid-August but generally remained low. Active users ranged from 1K to 1.6K, showing a slight decline over the quarter.
EA SPORTS UFC® had a steady download rate, starting at 3.2K and increasing to 5K by the end of September. Revenue peaked at $132 in mid-July but saw a sharp decline to $0 by late August. Active users fluctuated, starting at 8.6K and peaking at 10.3K by the end of September.
For more detailed insights and data on mobile app performance, visit Sensor Tower.